![]() ![]() I did the following in code: Image finalImage = new Image() ![]() Return JsonConvert.DeserializeObject(JsonConvert.SerializeObject(source), deserializeSettings) Īfter having the same problem as you and doing some reading, I discovered the solution - Pack URIs. Var deserializeSettings = new JsonSerializerSettings without ObjectCreationHandling.Replace default constructor values will be added to result but in 'source' these items are cleaned. for example in default constructor some list property initialized with some values, NOTE: Private members are not cloned using this method. / Perform a deep Copy of the object, using Json as a serialization method. ![]() ( NB has pointed out in the comments that private members are not cloned using the JSON method) /// ĮDIT (January 10 2015) Thought I'd revisit this, to mention I recently started using (Newtonsoft) Json to do this, it should be lighter, and avoids the overhead of tags. Now the method call simply becomes objectBeingCloned.Clone(). In case of you prefer to use the new extension methods of C# 3.0, change the method to have the following signature: public static T Clone(this T source) The benefit is that you don't have to concern yourself about cloning everything when an object gets too complex. The idea is that it serializes your object and then deserializes it into a fresh object. IFormatter formatter = new BinaryFormatter() ![]() Using var Stream stream = new MemoryStream() If (ReferenceEquals(source, null)) return default Don't serialize a null object, simply return the default for that object Throw new ArgumentException("The type must be serializable.", nameof(source)) / Perform a deep copy of the object via serialization. / Binary Serialization is used to perform the copy. / Provides a method for performing a deep copy of an object. Whereas one approach is to implement the ICloneable interface (described here, so I won't regurgitate), here's a nice deep clone object copier I found on The Code Project a while ago and incorporated it into our code.Īs mentioned elsewhere, it requires your objects to be serializable. ![]()
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